You + Computer: Play five battles with 14 cards each. Glowing cards help you choose. The computer waits before playing. Highest card captures the battle pile. After five battles, compare captured cards and celebrate! Basic is the easiest place to start. Color Power also works, with a Help me mix hint when you need a burst.
Your coin: One unique coin per player. Taken coins cannot be picked again in this game. Coins identify players and do not change the dealt cards.
Sound effects only: each captured card gets a gentle shimmering bell while its number appears.
Color Power: tap the single mixer slot, then two different primary colors: red 6 + yellow 8 = orange Fire Burst; yellow 8 + blue 10 = green Strength Burst; blue 10 + red 6 = purple Mystery Burst. Invalid pairs return to your hand. Add a character below Phantom Web Girl and tap Play. A burst beats an ordinary card at the next rank, but the following rank beats it. Rhino boosts above Blue Shield; Web Kid still wins. No extra-number defense or stacked boosts. Phantom Web Girl cannot boost; Jesus is always highest. All three cards are captured, released visually and counted. Tap Return Cards to cancel. In Color Power, villains rank Sneaky Shadow, Venom Viper, Web Phantom, Rhino. Basic Play keeps the original rules.
Save a strong card: When you can top a card, you choose which higher card to play. Winning a small pile with a smaller card and saving a powerful card for a bigger pile can be worth more than an easy win now. That practices patience and thoughtful choices — and waiting does not guarantee a win.
Power ladder5 < 6 < 7 < 8 < 9 < 10 < VILLAINS < HEROES < JESUS
56-card deck: 18 number cards (three each of 5–10), 25 villains, 11 heroes (Blue Shield Hero, Web Kid, and Phantom Web Girl), and exactly 2 Jesus cards. Two players use 28 cards (two of every type), three use 42 (three of each type, four Rhino, and two Jesus), and four or five use all 56. Both Jesus cards stay in every game. This applies in Basic and Color Power. Count the stars to match each number. Every hero ranks above every villain. Heroes stand for courage, kindness, and protecting others.
- Start a battle with any card.
- If you have a card that beats the current card, you must play a higher card. You choose which higher card.
- If you cannot beat it, you surrender.
- Keep going around the players. Every higher card keeps the battle going until nobody else can beat it.
- Highest card wins the whole battle pile and starts the next battle.
- JESUS is highest and ends the battle immediately.
- When all hands are empty, the player who captured the most cards wins.